After
watching these eight movies I learned a lot of things about how posthumanism
affects film and how society views posthuman concepts through film.
1.
Alternate
Realities- There are plenty of ways to create an alternate reality, rather
it be through dreams, machines, games, or medicine. Alternate realities are
very dangerous. They are often used as an escape for people struggling to cope
with life. This is a terrible reason to escape. We were put into this reality
for a reason. Instead of giving in and running, fight back and improve your
life. Alternate realities are also dangerous because of the thought of what is
reality. People become different in different realities. Different realities
have different sets of rules to abide by. The problem starts when people can’t
separate those rules from different realities. Alternate reality separates you
from being a human. Sometimes there are people who enjoy the alternate reality
so much they will do anything to not have to leave it. There is a case to be made
though for someone who is physically unable to enjoy this reality due to
limitations. In that case it’s understandable to at least let them have some
enjoyment of being able to do things they otherwise couldn’t. In the end though
it’s this reality that makes us human and that’s what we have to remember.
2.
Technological
increases for medicine- We’re living in a time of massive technological
growth. If this continues who knows, we may be able to see some of these
things. Some of these ideas could be very helpful medical advances. Artificial
organs and robotic limbs can help people recover from sickness and injuries
that normally people wouldn’t be able to. They can help prolong lives to
lengths that before would be inconceivable. If someone has artificial parts
though are they still human. How much of them has to be “real?” Who is going to
control these inventions? If the private sector gets ahold of them they can set
a very high priced market which would price out all but the elite. This would
increase the divide between the haves and have nots. The second danger is the
concept of immortality. How long should people live? It’s impossible for
everyone to live forever. There simply aren’t enough resources to sustain an
ever-growing population for eternity. How do you decide who lives and who dies?
These technological advances can further medicines by leaps and bounds, but it
also creates a struggle for power and resources. Humans aren’t meant to live
forever, even if we have the means to.
3.
Other
technological advances- We also see that there are other forms of
technology that can be created. How far is too far in technology? We could end
up creating things that we later regret. Everyone doesn’t need to be connected
at all times. Too much technology keeps us plugged in. We need to get out and
experience things. If we don’t we will lose our humanity. We’re already slowly
becoming dependent on technology. If we had robots that could do our bidding
we’d fall even more under technology’s spell. In a way we could create that
which is our downfall.
4.
Humans
not being on top of the food chain- Multiple times I saw instances where
humans were no longer the dominant species. Usually it was because of a virus.
It’s possible that the next step in being post human is to honestly not be a
human anymore. Humans could evolve into something like a zombie, vampire, or
machine.
5.
This
could happen very soon- In the eight movies I watched they were set in,
2025, 2035, 2054, 2169, and four movies which were set in “present day.” It’s
crazy to think about it, but these ideas were developed in futures that are,
with the exception of 2169, very near. It shows that these ideas aren’t
completely farfetched and could happen soon.
6.
People
are intrigued by posthuman themes- People love seeing this kind of thing.
Box office receipts clearly show that.
|
Movie
|
The Matrix
|
Inception
|
Repo Men
|
Daybreakers
|
Minority Report
|
28 Days Later
|
I, Robot
|
In Time
|
TOTAL
|
|
Budget
|
$63 Million
|
$160 Million
|
$32 Million
|
$20 Million
|
$102 Million
|
$8 Million
|
$120 Million
|
$40 Million
|
$545 Million
|
|
Total Gross
|
$463 Million
|
$825 Million
|
$18 Million
|
$51 Million
|
$358 Million
|
$83 Million
|
$347 Million
|
$174 Million
|
$2.319 Billion
|
|
Profit
|
$400 Million
|
$665 Million
|
$-14 Million
|
$31 Million
|
$256 Million
|
$75 Million
|
$227 Million
|
$134 Million
|
$1.774 Billion
|
People come out in droves to see
most of these movies. All but one of them made a profit. All but two of them
made a $100 Million profit. Half of them made a quarter billion dollars. For
them to make that much money a lot of people have to see them. This means that
people know the subject of posthumanism now. It’s showing that the idea is
infiltrating mainstream society in a big way. Everyone watches movies. This is
becoming such a large subject matter that it’s become very hard to find someone
who hasn’t seen one of these eight movies. If anyone hasn’t it’s still a safe
bet that they’ve seen a similar movie.
Works cited
"28 Days Later." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://www.boxofficemojo.com/movies/?id=28dayslater.htm>.
"Daybreakers." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://boxofficemojo.com/movies/?id=daybreakers.htm>.
"I, Robot." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://www.boxofficemojo.com/movies/?id=irobot.htm>.
"In Time." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://boxofficemojo.com/movies/?id=now.htm>.
"Inception." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013. <http://www.boxofficemojo.com/movies/?id=inception.htm>.
"Minority Report." Box
Office Mojo. Ed. Ray Subers.
IMDb, n.d. Web. 1 Oct. 2013.
<http://www.boxofficemojo.com/movies/?id=minorityreport.htm>.
"Repo Men." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://www.boxofficemojo.com/movies/?id=repossessionmambo.htm>.
"The Matrix." Box Office Mojo.
Ed. Ray Subers. IMDb, n.d. Web. 1 Oct. 2013.
<http://www.boxofficemojo.com/movies/?id=matrix.htm>.
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